ARCADE contains a classic Reverb effect that simulates physical closed environments like rooms, halls, chambers etc.

  1. Pre Delay – set the delay time in ms before the reverb effect takes place.
  2. Size – set the perceived size of the reverberant space.
  3. Decay – time or length of reverb tail.
  4. Damp – Low Pass filter to simulate the frequency reflection damping occuring in physical spaces
  5. Band Width – space between initial reverb reflections – low = less space; high = more space.
  6. Early/Late Reflections – adjusts the level/mix of Early Vs Late reflections